Daily Guardian
  • Home
  • News
  • Politics
  • Business
  • Entertainment
  • Lifestyle
  • Health
  • Sports
  • Technology
  • Climate
  • Auto
  • Travel
  • Web Stories
What's On

New Study Finds Teens and Educators Want Schools to Rebuild Civil Discourse in a Digital Age

February 9, 2026

Crown Crafts’ Manhattan Toy® Relaunches Groovy Girls, Blending Nostalgic Charm with Modern Trends

February 9, 2026

Paul O’Donnell Serving as Executive Chairman, Supporting Procedureflow’s Continued Growth

February 9, 2026

Critical Metals Corp. Nasdaq-CRML Announces Multiple Extensions to Known Resources & Multiple New Ultra High-Grade Mineralization Results of 27.0% Heavy REE’s for the 2025 Drilling Campaign for Area B, Fjord & Others with Immediate Near-Term Growth Potential & 2026 Drilling Target Selection

February 9, 2026

BROAD ARROW BRINGS THE ULTIMATE MILLENNIUM-ERA GARAGE LINEUP TO THE 2026 AMELIA AUCTION DURING THE AMELIA CONCOURS

February 9, 2026
Facebook X (Twitter) Instagram
Finance Pro
Facebook X (Twitter) Instagram
Daily Guardian
Subscribe
  • Home
  • News
  • Politics
  • Business
  • Entertainment
  • Lifestyle
  • Health
  • Sports
  • Technology
  • Climate
  • Auto
  • Travel
  • Web Stories
Daily Guardian
Home » Gaming Accessories Analysis Report 2026: A $23.14 Billion Market by 2031 from $13.03 Billion in 2025 – Cloud Gaming Expansion and Emerging Market Demand Shape Growth
Press Release

Gaming Accessories Analysis Report 2026: A $23.14 Billion Market by 2031 from $13.03 Billion in 2025 – Cloud Gaming Expansion and Emerging Market Demand Shape Growth

By News RoomFebruary 9, 20266 Mins Read
Gaming Accessories Analysis Report 2026: A .14 Billion Market by 2031 from .03 Billion in 2025 – Cloud Gaming Expansion and Emerging Market Demand Shape Growth
Share
Facebook Twitter LinkedIn Pinterest Email
Gaming Accessories Analysis Report 2026: A .14 Billion Market by 2031 from .03 Billion in 2025 – Cloud Gaming Expansion and Emerging Market Demand Shape Growth

Dublin, Feb. 09, 2026 (GLOBE NEWSWIRE) — The “Gaming Accessories – Market Share Analysis, Industry Trends & Statistics, Growth Forecasts (2026-2031)” report has been added to ResearchAndMarkets.com’s offering.

The gaming accessories market is expected to grow from USD 13.09 billion in 2025 to USD 14.39 billion in 2026 and is forecast to reach USD 23.14 billion by 2031 at 9.96% CAGR over 2026-2031.

This trajectory captured the sector’s transition from simple peripherals toward software-integrated ecosystems that united play, productivity, and content creation. Growth had been driven by the professionalization of esports, the rise of cloud gaming platforms that reduced hardware barriers, and the first wave of AI-powered peripherals that demanded low-latency interfaces.

Manufacturers also responded to rising cross-platform engagement by building universal compatibility into design roadmaps, while haptic feedback and early neural-interface research pushed accessories beyond passive input toward active sensory feedback. Strategic moves-such as Corsair’s September 2024 acquisition of Fanatec-demonstrated how leading firms pursued vertical integration to secure differentiated technologies and supply-chain control.

Global Gaming Accessories Market Trends and Insights

Surge in Global Gamer Population and Esports Viewership

Competitive gaming participation had soared and transformed premium peripherals into mainstream expectations. When global esports revenue approached USD 4.3 billion in 2024, livestreamed tournaments showcased professional setups that casual players emulated. Educational institutions likewise adopted standardized equipment, embedding high-performance headsets, keyboards, and mice into curricula.

This professionalization placed millisecond-level precision at the center of purchasing decisions and sustained demand for low-latency interfaces. The demonstration effect widened the addressable base and lengthened replacement cycles as performance-oriented amateurs sought tournament-grade technology.

Continuous Product Innovation (RGB, Haptics, Wireless)

Peripherals evolved past ornamental features into functional performance drivers. Wireless headsets and mice delivered wired-class latency, freeing desk space and improving ergonomics. Haptic feedback advanced beyond vibration; research teams at Northwestern Engineering unveiled flexible wireless devices that simulated twisting and pressure sensations, opening paths to richer spatial awareness in games.

RGB lighting moved from decoration to real-time telemetry, signaling game status or device health. For manufacturers, such layered functionality prolonged product relevance in a market where commoditization pressure shortened lifecycles.

High Import Tariffs on Electronics

Trade tensions imposed sudden cost hikes on gaming hardware. In April 2025 the Nintendo Switch 2 incurred a 46% United States tariff when assembled in Vietnam, while Japanese game cards faced 24% duties. Accessory makers redirected production to tariff-free hubs, raising logistics complexity and inventory risk.

The Consumer Technology Association warned that higher duties could erode American purchasing power by as much as USD 143 billion annually, curbing discretionary spending on peripherals. Some niche brands, such as 8BitDo, halted United States warehouse shipments, leaving constrained domestic stocks and pushing prices upward.

Segment Analysis

Headsets captured 27.92% gaming accessories market share in 2025 as directional audio and clear voice chat remained decisive in competitive play. The segment’s dominance had been reinforced by noise-canceling microphones and spatial-sound firmware that mimicked tournament conditions. Gaming chairs showed an 11.02% CAGR to 2031, propelled by workplace-safety rules that mandated ergonomic seating for streamers and content creators who spent extended hours online.

Keyboard and mouse categories held steady as established staples, with optical-switch advancements trimming actuation times. Controllers, mouse pads, and cable-management kits filled ecosystem needs and leveraged cross-selling. Razer’s 2025 Skibidi headset, with on-board AI language translation, signaled the next frontier where software features rather than raw drivers defined value.

Immersive seating followed a similar trajectory; Project Carol prototypes integrated near-field surround sound and haptics directly into chair headrests, elevating furniture from passive support into sensory portals. Such innovations hinted that future differentiation would revolve around firmware updates, cloud-linked profiles, and machine-learning-driven personalization, extending product life and fostering subscription add-ons.

PC peripherals held 43.25% share of the gaming accessories market size in 2025, benefiting from content-creation workflows that demanded macro-rich keyboards and adjustable-weight mice. Yet mobile-focused gear recorded a 12.11% CAGR through 2031, backed by competitive smartphone titles and telco-sponsored leagues. Console accessories maintained stable demand tied to the PlayStation and Xbox installed bases, while cross-platform devices gained traction among households juggling multiple gaming endpoints. The gaming accessories market experienced tightening latency requirements as cloud platforms compressed response envelopes, spurring investment in high-polling-rate wireless dongles that worked interchangeably across PC rigs, handheld consoles, and smart TVs.

Manufacturers bundled firmware suites that detected host systems and reconfigured sensitivity curves on the fly. Logitech’s 2024 MX Ink stylus, built for Meta Quest, illustrated how hybrid creative-gaming use cases blurred device lines. Looking ahead, PC strongholds could erode if cloud services fully decoupled local processing from input responsiveness.

Geography Analysis

North America’s 31.74% hold in 2025 had reflected a cohesive esports infrastructure, strong sponsorship funding, and entrenched streaming-creator cultures. Retailers benefited from coordinated launch calendars that leveraged influencer unboxings to accelerate sell-through. Tariff shocks raised landed costs in 2025, prompting inventory pooling and just-in-time restocks to minimize capital locks.

Asia Pacific’s double-digit CAGR owed much to China’s manufacturing ecosystem, which tightened design-to-delivery cycles, and to Southeast Asia’s robust mobile esports scene. Government support for tech parks in India and Malaysia fostered accessory start-ups that targeted localized aesthetics and budget ranges. Regional telcos bundled game-pass subscriptions with 5G contracts, driving controller sales bundled in welcome kits.

Europe’s market matured around ergonomic compliance. Germany enforced chair safety certifications that became de facto global benchmarks. Nordic countries prioritized sustainable materials, influencing worldwide sourcing standards. Latin American gamers gravitated toward mid-range wired devices due to higher import duties on lithium-battery products, although Argentina and Brazil began hosting regional tournaments that spurred headset upgrades. In the Middle East and Africa, premium console sales catalyzed accessory pull-through, particularly during Ramadan promotional seasons when retailers widened installment-payment options.

Market Overview

Market Drivers

  • Surge in global gamer population and e-sports viewership
  • Continuous product innovation (RGB, haptics, wireless)
  • Expansion of cloud gaming and cross-platform ecosystems
  • Growing disposable income in emerging economies
  • Ergonomic regulations spurring demand for gaming chairs
  • Aesthetic-centric accessories for female gamer segment

Market Restraints

  • High import tariffs on electronics
  • Product commoditization and short replacement cycles
  • Semiconductor and sensor supply-chain constraints
  • E-waste policies increasing compliance costs

Industry Value Chain Analysis

Technological Outlook

Regulatory Landscape

Porter’s Five Forces Analysis

Companies Featured

  • Corsair Gaming, Inc.
  • Logitech International S.A.
  • Razer Inc.
  • Turtle Beach Corporation
  • Kingston Technology Company, Inc. (HyperX)
  • Sony Group Corporation (PlayStation Accessories)
  • Microsoft Corporation (Xbox Accessories)
  • SteelSeries ApS (GN Store Nord A/S)
  • Cooler Master Technology Inc.
  • Anker Innovations Limited
  • Thermaltake Technology Co., Ltd.
  • ASUS Tek Computer Inc. (ROG)
  • Acer Inc. (Predator)
  • Dell Technologies Inc. (Alienware)
  • Lenovo Group Limited (Legion)
  • HP Inc. (OMEN)
  • Mad Catz Global Limited
  • PDP Performance Designed Products LLC
  • Hyperkin Inc.
  • Scuf Gaming International, LLC

For more information about this report visit https://www.researchandmarkets.com/r/bt9f92

About ResearchAndMarkets.com
ResearchAndMarkets.com is the world’s leading source for international market research reports and market data. We provide you with the latest data on international and regional markets, key industries, the top companies, new products and the latest trends.

  • Gaming Accessories Market Gaming Accessories Market Growth Rate By Region

            
Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

Keep Reading

New Study Finds Teens and Educators Want Schools to Rebuild Civil Discourse in a Digital Age

Crown Crafts’ Manhattan Toy® Relaunches Groovy Girls, Blending Nostalgic Charm with Modern Trends

Paul O’Donnell Serving as Executive Chairman, Supporting Procedureflow’s Continued Growth

Critical Metals Corp. Nasdaq-CRML Announces Multiple Extensions to Known Resources & Multiple New Ultra High-Grade Mineralization Results of 27.0% Heavy REE’s for the 2025 Drilling Campaign for Area B, Fjord & Others with Immediate Near-Term Growth Potential & 2026 Drilling Target Selection

BROAD ARROW BRINGS THE ULTIMATE MILLENNIUM-ERA GARAGE LINEUP TO THE 2026 AMELIA AUCTION DURING THE AMELIA CONCOURS

Machine Vision Systems (MVS) Research Report 2026: Rising Demand for Zero-Defect Manufacturing and Increasing Adoption of Vision-Guided Robotics – Market Trends, Statistics, Growth Forecasts 2025-2031

Dream Companion Launches Advanced AI Companion Platform Featuring Long-Term Memory and Personalized Interaction

New Study Identifies Over 300 Risk Factors for Food Allergy and Finds No Link to Vaccines

HERE Tour Planning upgrade introduces mixed fleet optimization for EVs and use of AI predictive intelligence for better planning and compliance

Editors Picks

Crown Crafts’ Manhattan Toy® Relaunches Groovy Girls, Blending Nostalgic Charm with Modern Trends

February 9, 2026

Paul O’Donnell Serving as Executive Chairman, Supporting Procedureflow’s Continued Growth

February 9, 2026

Critical Metals Corp. Nasdaq-CRML Announces Multiple Extensions to Known Resources & Multiple New Ultra High-Grade Mineralization Results of 27.0% Heavy REE’s for the 2025 Drilling Campaign for Area B, Fjord & Others with Immediate Near-Term Growth Potential & 2026 Drilling Target Selection

February 9, 2026

BROAD ARROW BRINGS THE ULTIMATE MILLENNIUM-ERA GARAGE LINEUP TO THE 2026 AMELIA AUCTION DURING THE AMELIA CONCOURS

February 9, 2026

Subscribe to News

Get the latest Canada news and updates directly to your inbox.

Latest News

Southern Alberta Mustangs host memorial game for 3 players killed in collision

February 9, 2026

Machine Vision Systems (MVS) Research Report 2026: Rising Demand for Zero-Defect Manufacturing and Increasing Adoption of Vision-Guided Robotics – Market Trends, Statistics, Growth Forecasts 2025-2031

February 9, 2026

Five things to watch Tuesday at the Winter Games

February 9, 2026
Facebook X (Twitter) Pinterest TikTok Instagram
© 2026 Daily Guardian Canada. All Rights Reserved.
  • Privacy Policy
  • Terms
  • Advertise
  • Contact

Type above and press Enter to search. Press Esc to cancel.

Go to mobile version